SKU: 48330953925

Lifeproof Seneca Lake Oak 2/7 in. T x 6.5 in. W Click Lock Wire Brushed Engineered Hardwood Flooring (19.5 sq.ft./case)

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Description

Lifeproof Seneca Lake Oak 2/7 in. T x 6.5 in. W Click Lock Wire Brushed Engineered Hardwood Flooring (19.5 sq.ft./case)Lifeproof Seneca Lake Oak Engineered Hardwood Experience the timeless beauty and unmatched durability of Lifeproof Seneca Lake Oak Engineered Hardwood Flooring. With its waterproof construction and stylish wire brushed finish, this flooring brings genuine wood appeal to any roomeven kitchens and bathrooms. The click lock design ensures an easy installation process, while the durable low gloss finish protects against scratches and dents, making it

Lifeproof Seneca Lake Oak Engineered Hardwood

Experience the timeless beauty and unmatched durability of Lifeproof Seneca Lake Oak Engineered Hardwood Flooring. With its waterproof construction and stylish wire-brushed finish, this flooring brings genuine wood appeal to any room—even kitchens and bathrooms. The click-lock design ensures an easy installation process, while the durable low-gloss finish protects against scratches and dents, making it ideal for busy households.


Key Features:

  • Waterproof Construction: Perfect for moisture-prone areas like bathrooms and basements.
  • Scratch & Dent Resistant: Ideal for high-traffic homes with pets and children.
  • Easy Click-Lock Installation: DIY-friendly with an attached anti-microbial pad for comfort and sound reduction.
  • Natural White Oak Beauty: Multi-stained with a wire-brushed finish for a sophisticated look.
  • LifeTime Warranty: Enjoy peace of mind with comprehensive residential coverage.

Specifications Table:

Specification Details
Board Form Plank
Color Family Brown
Color/Finish Seneca Lake Oak
Commercial / Residential Commercial / Residential
Edge Type Beveled
Finish Type Prefinished
Flooring Product Type Engineered Click Wood
Flooring and Tile Look Wood Look
Gloss Low Gloss
Hardwood Floor Features Dent Resistant,Padding Included,Scratch Resistant
Indoor/Outdoor Indoor
Installation Location Above Grade/Concrete Subfloor,Above Grade/Wood Subfloor,Below Grade/Concrete Subfloor,Below Grade/Wood Subfloor
Installation Locking Mechanism Click-Lock
Installation Method Floating
Installs Over Subfloor Above Grade/Concrete Subfloor,Above Grade/Wood Subfloor,Below Grade/Concrete Subfloor,Below Grade/Wood Subfloor,Concrete,Plywood,Tile,Vinyl,Wood
Janka Species Hardness Rating 1360
Length Type Variable
Material White Oak
Minimum Acclimation Period No Acclimation Required
Plank Width Medium plank (5.1 in - 6.9 in)
Product Weight (lb.) 45.1 lb
Texture/Surface Wire Brushed
Underlayment Options Underlayment Required - Included
Water Protection Waterproof
Width Type Fixed
Wood Grade Common
Manufacturer Warranty Lifetime Residential, 15 year limited light commercial
Product Length (in.) 48 in
Product Thickness (in.) 0.28 in
Product Width (in.) 6.5 in
Veneer Wear Layer Thickness (mm) 1.2

Frequently Asked Questions (FAQ):

Q: Is this flooring suitable for installation in bathrooms?
A: Yes, the Lifeproof Seneca Lake Oak Engineered Hardwood is waterproof and suitable for bathroom installations.


Q: Does the flooring require underlayment?
A: No additional underlayment is required as it comes with an attached anti-microbial pad.


Q: Can I install this flooring in a below-grade basement?
A: Yes, this flooring is designed for installations on all grade levels, including below-grade basements.


Q: Is acclimation required before installation?
A: No, this flooring requires no acclimation period, allowing immediate installation.


Q: How do I clean and maintain this flooring?
A: The flooring is easy to care for and can be wet-mopped for regular cleaning.


Elevate Your Space with Seneca Lake Oak

Transform your home into a sanctuary of elegance with Lifeproof Seneca Lake Oak. This exquisite flooring, with its subtle wire-brushed texture and lush tones, breathes life into any room while providing sturdy resilience. Imagine pairing it with minimalist modern furnishings to balance the natural beauty of oak against sleek silhouettes. Let the interplay of light and shadow dance across its varied planks, making it a definitive statement in luxurious, lasting design.


Elevate your home with the timeless elegance of Lifeproof Seneca Lake Oak today, and enjoy a lifetime of stylish, worry-free living.

Installation

Shipping Notes
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Exchange/Return Notes
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  • Final sale items are not eligible for returns or exchanges.
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SKU: 48330953925

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4.1 ★★★★★
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Verified Purchase
Tinkerer
Draper, US
★★★★★ 5
There's nothing else out there that's this comprehensive
Format: Hardcover
Unlike my last review, this one I'm happy to write. I'm a game engine programmer, but I don't have a long history with games, and how their engines are typically structured. Every in-house AAA engine will be different of course, and obviously you won't find books (or typically any docs at all really) on the structure of these behemoths, so the best you can hope for is something that tries to give you the high level overview of what to look for - how a tools pipeline is setup, what subsystems to expect, how they interact, etc. This book provides all of that, and so, so much more. I really can't believe how much is packed in this thing. A really nice section on OS fundamentals, extensive coverage of concurrent programming, tools, audio, physics, it's all there (in one way or another). Like most of these kinds of books, you probably don't want to try and read it front to back (although that would be awesome, who has the time for that?) Instead, I've been going to sections on an as-needed basis and picking up just the stuff I need most at that time, and it's been great. I'm at the point in my career where I'm just not buying as many books as I used to, either because they don't deliver on their promises, they only cover the basics, or they just rehash things that have already been covered extensively in other books. This book's definitely got me excited, because it provides a ton of real-world info that's hard to get anywhere else. 100% recommend to anyone new to game engine software development. UPDATE: 6 months later, and this book continues to amaze. After studying every line of code in the section on memory allocators, I've added this feature to my engine and it works great. Same with quaternions. I just keep finding myself reaching for this book! What a great resource, rock solid.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on August 18, 2019
R
Verified Purchase
robert thompson
West Palm Beach, US
★★★★★ 5
Don't peek at the next page.
Format: Hardcover
Basically, best practices in game engine architecture, citing a wide array of game engines used by a wide array of top game makers. Out of a ~1150 page book: The longest chapter is ~150 pages, on Parallelism and Concurrent Programming. Rendering Engine is ~100 pages Collision and Rigid Body Dynamics is ~100 pages 3D Math for Games is ~50 pages I had hoped for treatments on quaternion camera and for entity component system, but alas, no. What I did get was still crucial. The most illuminating guidance was in Engine Support Systems (~50 pages) which talked about best Memory Management, and in Game Loop and Real-Time Simulation which talks about ideal orders of operations in a highly efficient game loop. The first 400 pages of this book are not exclusive to games. A new programmer that wants to do high performance programming can gain a lot from this before it gets into 'primarily' game topics. My strategy for getting through this whale was to never peek at the next page. I did not read (Character) Animation Systems (~100 pages) or Audio (~100 pages), as I do not need them at this time. You can certainly damage the book if you don't keep in mind its weight, or if you do that maneuver where you forcibly open it against its spine. I did that and the binding popped off the backing. It's all in one piece, and it's easier to read. It's a big tome.
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Reviewed in the United States on February 6, 2022
V
Verified Purchase
Vincent Marias
San Leandro, US
★★★★★ 5
The Bible, if it was good
Format: Hardcover
I’m not kidding when I say the first 350 pages of this book are quite literally an entire computer science degree. In fact, many CS majors would learn more about some of these subjects here than in their classes. I’m incredibly impressed with the thoroughness and depth of this absolute tome, and I’ll be far more impressed if the binding is able to hold on to all 1200 pages for the whole time it takes me to read it.
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Reviewed in the United States on October 29, 2024
J
Verified Purchase
Joan Rubio
Belleville, US
★★★★★ 5
Imprescindible
Format: Hardcover
Libro esencial para entender aspectos técnicos y completar la formación de los estudios universitarios .
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Reviewed in the United States on October 15, 2025
P
Verified Purchase
Piotr S.
Louisville, US
★★★★★ 5
good quality
Format: Hardcover, Format: Hardcover
Content is top notch as always. My 5-stars go mainly to reflect print quality of the book. Text is nice and clear, binding is done in proper cloth spine binding as you would expect from hardcover edition. Ordered my book on Feb 5th, 2019 and received it on Feb 11th, 2019. The book feels solid not like to fall apart right away. No issues like those reported for "Real-Time Rendering, 4th Edition" or "Physically Based Rendering: From Theory to Implementation 3rd Edition" or "3D Math Primer for Graphics and Game Development, 2nd Edition". This one is a keeper, so sad some other CG books had to go beacuse of the quality "issues".
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Reviewed in the United States on February 13, 2019

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